I think I've had my fair share of racing games where karts are used. I'm not trying to say that they are terrible - far from it, in fact - but sometimes you need a change yet still want to keep the racing elements the same. Wouldn't a prominent game based around biking work well in this day and age? City bikes in a kart-style scenario sound chaotic in theory but I feel as though it could work if the developers behind the project were ready to work hard.
If you look at such games as the "Mario Kart" series, you will see that racing is only one of the many elements utilized. It's the skeleton of these games, in essence, but it's accompanied by many other factors will enhances the level of enjoyment. Items which people can use to throw off their opponents and the ability to pull off tricks while in mid-air are two of the many features one can speak of. If karts can perform these actions so well, who is to say that biking would be any different?
City bikes should work better, too, because compared to karts they are able to move around at a better pace. It's easier to control them while on the surface and the fact that there are no propellers or motors to bring them forward only helps riders rely on speed and the work they put in that much more. If you're a strong rider, chances are that you are going to succeed. Biking authorities the likes of Linus can help you further if you want to enhance your cycling experience, offering appliances for your rides.
As someone who has been playing these sorts of games for years, these events are strangely easy to picture. I can buy that a turtle shell can spiral out of nowhere, knocking a rider from first place to dead last in an instant. In addition, times where riders must take a dive down below may make for the perfect situation for tricks to be pulled off. The ultimate goal is the finish line but I think it'd be wrong to discredit the importance of other aspects that go along with it.
While there have been many games involving bicycles, they seemed to have decreased in number over the course of time. I can't imagine why because I feel like a creative developer would be able to implement them in ways that would be enjoyable. Racing may just be the ideal genre to look at because I don't feel as though they'd be better suited anywhere else. Kart-style racing games have been successful, so why not switch up the vehicles this time around?
If you look at such games as the "Mario Kart" series, you will see that racing is only one of the many elements utilized. It's the skeleton of these games, in essence, but it's accompanied by many other factors will enhances the level of enjoyment. Items which people can use to throw off their opponents and the ability to pull off tricks while in mid-air are two of the many features one can speak of. If karts can perform these actions so well, who is to say that biking would be any different?
City bikes should work better, too, because compared to karts they are able to move around at a better pace. It's easier to control them while on the surface and the fact that there are no propellers or motors to bring them forward only helps riders rely on speed and the work they put in that much more. If you're a strong rider, chances are that you are going to succeed. Biking authorities the likes of Linus can help you further if you want to enhance your cycling experience, offering appliances for your rides.
As someone who has been playing these sorts of games for years, these events are strangely easy to picture. I can buy that a turtle shell can spiral out of nowhere, knocking a rider from first place to dead last in an instant. In addition, times where riders must take a dive down below may make for the perfect situation for tricks to be pulled off. The ultimate goal is the finish line but I think it'd be wrong to discredit the importance of other aspects that go along with it.
While there have been many games involving bicycles, they seemed to have decreased in number over the course of time. I can't imagine why because I feel like a creative developer would be able to implement them in ways that would be enjoyable. Racing may just be the ideal genre to look at because I don't feel as though they'd be better suited anywhere else. Kart-style racing games have been successful, so why not switch up the vehicles this time around?
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